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Combining Communications and Tracking: A New Paradigm of Smartphone Games
  • KSII Transactions on Internet and Information Systems
    Monthly Online Journal (eISSN: 1976-7277)

Combining Communications and Tracking: A New Paradigm of Smartphone Games

Vol. 7, No. 2, February 25, 2013
10.3837/tiis.2013.02.002, Download Paper (Free):

Abstract

The generalization trend of smartphones has brought many smartphone games into daily lives. These games are mainly dependent on the interactions on the display of the phone using finger touches. On the other hand, functions for detecting the positions and actions of the phones such as gyro-sensors have been rapidly developed over the former orientation sensors and acceleration sensors. Though it has become technologically possible to detect the users’ motion via the smartphone devices and to use the phone device directly as the game device, it is hard to find the actualized cases. This paper proposes a new paradigm that includes basic frameworks and algorithms for the games combining the motion tracking and mutual communications on the smartphones and presents the details of its implementation and results.


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Cite this article

[IEEE Style]
S. Lee, "Combining Communications and Tracking: A New Paradigm of Smartphone Games," KSII Transactions on Internet and Information Systems, vol. 7, no. 2, pp. 202-215, 2013. DOI: 10.3837/tiis.2013.02.002.

[ACM Style]
Soong-Hee Lee. 2013. Combining Communications and Tracking: A New Paradigm of Smartphone Games. KSII Transactions on Internet and Information Systems, 7, 2, (2013), 202-215. DOI: 10.3837/tiis.2013.02.002.