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Design and Analysis of an Interactive Motion Simulator in Space Entertainment System
  • KSII Transactions on Internet and Information Systems
    Monthly Online Journal (eISSN: 1976-7277)

Design and Analysis of an Interactive Motion Simulator in Space Entertainment System

Vol. 6, No. 1, January 29, 2012
10.3837/tiis.2012.01.025, Download Paper (Free):

Abstract

In this paper, the analysis and design of a motion simulator (based on the approach taken by interactive virtual reality (VR) entertainment systems) is conducted. The main components of the system include a bilateral control interface, simulation and a motion simulator control scheme. The space entertainment system uses a virtual environment that enables operators to feel the actual feedback sensing and distorted motion from the virtual environment, just as they would in the real environment. The space entertainment system integrates the dynamics of the motion simulator and the virtual environment and the operator maneuvers a steering wheel to interact with the system. The multiple bilateral control schemes employ a dynamical controller, which is designed by considering the velocity and acceleration that the operator imposes on the joystick, the environmental changes imposed on the motion simulator. In addition, we develop a calculated method to evaluate the Ratio of the simulation results. It is shown that the proposed control scheme can improve the performance of the visual entertainment system. Experiments are conducted on the virtual reality entertainment system to validate the theoretical developments.


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Cite this article

[IEEE Style]
K. Hsu, W. Cho, C. Lai, X. Wang and Y. Huang, "Design and Analysis of an Interactive Motion Simulator in Space Entertainment System," KSII Transactions on Internet and Information Systems, vol. 6, no. 1, pp. 446-467, 2012. DOI: 10.3837/tiis.2012.01.025.

[ACM Style]
Kuei-Shu Hsu, Wei-Ting Cho, Chin-Feng Lai, Xiaofei Wang, and Yueh-Min Huang. 2012. Design and Analysis of an Interactive Motion Simulator in Space Entertainment System. KSII Transactions on Internet and Information Systems, 6, 1, (2012), 446-467. DOI: 10.3837/tiis.2012.01.025.