Real-time 3D Audio Downmixing System based on Sound Rendering for the Immersive Sound of Mobile Virtual Reality Applications
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[IEEE Style]
D. Hong, H. Kwon, C. G. Kim and W. Park, "Real-time 3D Audio Downmixing System based on Sound Rendering for the Immersive Sound of Mobile Virtual Reality Applications," KSII Transactions on Internet and Information Systems, vol. 12, no. 12, pp. 5936-5954, 2018. DOI: 10.3837/tiis.2018.12.018 .
[ACM Style]
Dukki Hong, Hyuck-Joo Kwon, Cheong Ghil Kim, and Woo-Chan Park. 2018. Real-time 3D Audio Downmixing System based on Sound Rendering for the Immersive Sound of Mobile Virtual Reality Applications. KSII Transactions on Internet and Information Systems, 12, 12, (2018), 5936-5954. DOI: 10.3837/tiis.2018.12.018 .
[BibTeX Style]
@article{tiis:21953, title="Real-time 3D Audio Downmixing System based on Sound Rendering for the Immersive Sound of Mobile Virtual Reality Applications", author="Dukki Hong and Hyuck-Joo Kwon and Cheong Ghil Kim and Woo-Chan Park and ", journal="KSII Transactions on Internet and Information Systems", DOI={10.3837/tiis.2018.12.018 }, volume={12}, number={12}, year="2018", month={December}, pages={5936-5954}}